Make it work, every time
We trace each failure to its cause and fix it there, so it stays fixed.
- Sign-up, login and checkout that fail
- Bugs that return after every prompt
- Screens that work on one device only
Getting an idea working is the hard part, and you have done it. We take it the rest of the way: we find what is fragile, fix it, and launch an app you can put real customers on.
AI tools are very good at getting a first version on screen. The last stretch, the part that makes an app safe to put in front of paying customers, is where most people get stuck. If any of these sound like your week, you have not done anything wrong. You have reached the part that needs an engineer, and you are in the right place.
Every new prompt repairs one screen and quietly breaks two others. You are spending credits to stand still.
The app runs inside the builder, but you cannot get it onto your own domain or keep it running there.
Sign-up emails go missing, people get logged out, and what was charged does not always match what was bought.
You are not sure whether customer records, passwords or payment keys are exposed, and you have no way to check.
It felt quick while you were the only person using it. With real traffic, pages hang and requests time out.
Apple or Google rejected the app, and the reason they gave reads like another language.
Some apps need one of them. Most need a little of all three. You will know which after we have looked at yours.
We trace each failure to its cause and fix it there, so it stays fixed.
The protections a customer assumes are there, added and tested.
Off the builder's preview and onto infrastructure you own.
An app can look finished and still be missing the parts nobody notices until something goes wrong. These are the first places we look.
A common flaw in AI-built apps is a database that any signed-in user, or anyone at all, can read. We test every screen and every table the way an outsider would.
Payment keys, AI keys and admin passwords sometimes end up in code that ships to the browser, where anyone can copy them. We move them where they belong and replace any that were exposed.
Taking one test payment is easy. Failed cards, refunds, cancelled subscriptions and double charges are where the real work is.
We check that your data is organized to grow, that an update cannot wipe records, and that a backup exists and can be restored.
When something fails for a customer, you should hear about it before they email you. We add error reporting, and automated tests on the flows that earn you money.
An app that is quick for one person can crawl for a hundred. We find the slow requests and heavy pages before your users do.
A small job can be one quote and one delivery. A larger app moves through these stages as milestones, and each one is quoted before it starts.
We read the code and use the app the way your customers will.
The broken flows first, in an order we agree with you.
Access rules, secrets, backups, tests and error alerts.
Your domain, your hosting, store submission, and a calm release day.
We stay on hand after launch, with an optional plan for changes and new features.
What a rescue costs depends on what you have and what you need. So we ask, we look, and we put the answer in writing before anything starts.
We review what you have built and what you want it to do, and quote for exactly that.
If the work is well defined, you get a single written quote that covers all of it.
A large app is split into milestones. Each is quoted and agreed before work on it begins, so you never commit past the next step.
If you think of something extra along the way, you see what it costs before we build it.
When the work ends, everything needed to run and change your app is in your hands, not ours.
In a repository you own, with a record of every change we made and why.
Hosting, domains, app stores and payment services registered in your name.
How the app is put together, how to release a change, and where to look when something breaks.
A recorded call that takes you, or your next developer, through all of it.
Usually not. We keep what works and repair what does not. Where a part would cost more to fix than to rebuild, we explain why and you choose.
Then you want a new build. We do that too, from a rough idea to a live product. See the Build page.
Apps made with Lovable, Bolt, Replit, v0, Base44, Cursor, Claude Code and tools like them. Whatever built it, what comes out is ordinary code, and that is what we work on. If yours uses something unusual, tell us on the first call and we will say plainly whether we are the right fit.
That is normal. Most builders let you export the code or connect it to a repository, and we walk you through it on the first call.
In many cases, yes. We agree with you which parts are safe to keep changing yourself and which are better left to an engineer, and write that down.
It depends on what we find. The quote gives a date for each piece of work, and the most urgent problems are handled first.
Nobody can. Approval is Apple's and Google's decision. What we do is fix the reasons they gave, prepare the submission properly, and answer the reviewers until it is resolved.
Defects in the work we delivered are fixed at our cost during the warranty period written into your agreement. After that you can keep us on for changes and new features, or take the code elsewhere.
Building production software is what we have done for more than a decade, since before AI tools existed. Our most recent product is a SaaS platform for a US client, taken from the first commit to production. Getting an AI-built app ready for customers takes the same engineering, applied to code that already exists.
A link and a few lines about what is going wrong are enough to start. You will leave the first call knowing what it needs and what happens next.